Joga bonito Burg Andy-gers1 StillHurts31 Steve - Wfc Vegeta The Doc borobob Frosty PorkchopExpress Minty Sgt. Serious Adam Shane Andrew Kaboose Alive Spoiler Joga bonito Burg Andy-gers1 StillHurts31 Steve - Wfc Vegeta The Doc borobob Frosty PorkchopExpress Minty Sgt. Serious Adam Shane Andrew Kaboose Dead Spoiler No-one yet All powers only work over night unless specified Voting and deadlines Vote like this: Vote: Guyett ON A SEPERATE LINE SO I SEE IT You may vote whenever you want (I would advise against lynching someone for a laugh right away as it'll likely f*ck you over pretty quickly) A lynch will happen when a majority of people are voting for one person. Each day will last a MAXIMUM of 3 real life days. If there is no majority on one person then there will be no lynch. Once 9 people are left the days will shorten to 2 days. Each night will last a maximum of 6 hours (exceptions will be made if the end of the night is at a stupid hour). During this time the night actions must be submitted. If all actions are in the night will end and I will announce if people died. Anti town factions do not have to kill if they don't want to. No. 1 rule in the game is don't be a dick. You may not like someone but leave that outside of the game please. Do not post any communication between you and the mod. Do not communicate with anyone outside of the unless you are allowed and then only by using the chat rooms provided. Also I'm only human and may make mistakes, pm me if I do and I'll resolve it as best as I can.
This is a Greatest Idea Mafia game Once the go-ahead is given, the cards numbered 1-146 are shuffled, and three are given to each player. Each card represents an alignment and role. You will receive a PM informing you of the three cards you have been dealt. Once the PM's go out, you will have 24 hours to decide one card to represent your alignment, and a second, different card to represent your role. The third card, if the game's setup is valid, will be publicly discarded. The game will be considered valid if a majority of alignments selected are town, and at least one alignment selected is permanently anti-town. If an invalid setup is created, we will try again, starting with a new shuffle and deal. Possibly Confusing Setup-Specific Things: Spoiler If only one Mason or Lover is chosen, then they are essentially a named Vanilla Townie. If more than 2 Masons or Lovers are chosen, then all the Masons form one Mason group, and all the Lovers form one Lover group (rather than separate pairs). The Nymphomaniac, however, creates a separate Lover group when it uses its action on Night 1. It is not part of any pre-existing Lover groups at gamestart. It is possible to unite the two groups if the Nymphomaniac targets an existing Lover, however. The One-Shot PGO is activated on the first night during which someone targets it. Any and all players who target it in that one night die. On the forum, it is strongly advised to only run setups that start with at least 50% Town roles. This should also be advertised to the players. Broken setups are no fun. On scumchat or Skype or a Marathon Day, go crazy. Crazy setups ARE fun. The Alien faction has only a one-shot factional nightkill for the whole game. The faction was designed to appear rarely but have powerful role actions. The Innocent Child can choose to reveal itself at whatever moment it chooses. It is not revealed automatically at the start of Day 1. The Enabler affects one randomly mod-selected other player. If the Enabler dies, its Enablee can no longer use any role powers other than a factional nightkill. The One-shot Cult Recruiter cannot recruit scum who could potentially be in a group faction (i.e. Mafia, Werewolves, Aliens). Independent scum (SK, Survivor, etc) can be cult recruited. Any player, however, can be Culted by targeting the Black Goo. The Replicant faction was originally designed to be an alternative to the Alien faction, with one of the two factions used at random by shuffling the face-to-face cards. If playing without a mod on Skype or in chat, this is not feasible; you may choose whether or not to include the Replicants as well as the Aliens, or to mutually agree with the players to use one instead of the other. Unlike the Aliens, however, Replicants are not limited to a single nightkill for the whole game. (In practice, face-to-face players ended up just using both) THESE ROLE COMBINATIONS ARE NOT ALLOWED Spoiler Mafia Mason Werewolf Lover Mafia Innocent Child Werewolf Innocent Child Alien Innocent Child Serial Killer Innocent Child Survivor Innocent Child Cult Innocent Child Lyncher Innocent Child Judas Innocent Child Saulus Innocent Child
Discards: Joga bonito: Fruit Vendor (Target someone each night. They will be told that they received fruit) Burg: Werewolf FBI Agent Andy-gers1: Lyncher (target to the right; or on forum: target below in playerlist; or on skype/chat: target chosen randomly from all other players) StillHurts31: Lover Steve - Wfc: Werewolf Vegeta: Lover The Doc: Vanilla Townie borobob: Compulsive Childkiller (if any Innocent Child is revealed, the Childkiller must immediately dayvig that player) Frosty: Alien Mass Redirector (Once per game, choose a player at night. All actions are redirected to that player that night, making the Psychomagnet essentially a 1-Shot Lightning Rod-izer) PorkchopExpress: Vanilla Townie Minty: Mafia Tracker Sgt. Serious: Werewolf Godfather (essentially a named werewolf) Adam: Vanilla Townie Shane: Werewolf Roleblocker Andrew: Enabler Kaboose: Alien Bloodsucker (Treestump someone at night. No Alien may perform the factional nightkill on the same night that you do this)
Not Voting (16): Joga bonito, Burg, Andy-gers1, StillHurts31, Steve - Wfc, Vegeta, The Doc, borobob, Frosty, PorkchopExpress, Minty, Sgt. Serious, Adam, Shane, Andrew, Kaboose With 16 alive it takes 9 to lynch Deadline is 10:00 on 10/07/2017
Vote Burg To turn down a role with a name as amazing as "Werewolf FBI Agent" suggests he has picked some even more out there role.
This is going to be hard work Am I to assume then that we are supposed to read into the discarded roles/alignments? I'm not entirely sure how that works because of how varied the choices can be.
What did everyone use as their alignment card? A town role is a town role :/ The Doc: Vanilla Townie PorkchopExpress: Vanilla Townie Adam: Vanilla Townie Why you discard these useful PRs? :/ Minty: Mafia Tracker Shane: Werewolf Roleblocker
From what I can tell, we picked an alignment from one card and role from another. Leaving one card out of it. Those cards the ones Guyett is referring to in his discard. What might be useful is everyone saying the role of the card they picked their alignment from if that makes sense? Would anyone be up for that?