...or good in this case! I've found in the past I end to over power scum, so tried not to this time. Reflecting on the game and result maybe I went too far and over powered Town - although a successful protection N1, a successful investigation and the SK being lynched D1 are good moves rather than over power imo. Last thing I will say...and I will check....but Sgt. has never ever given out fake claims. Particularly in themed games as firstly, that's your job as players and secondly a quick google and you can have the name of every character linked to that theme. Gave LEF the benefit of the doubt. Last game I ran he played in he threatened to out his scum team because I hadn't given him fake claims (first think he asked for this game) but that was years ago. Actually thought LEF was being a bit harshly treated purely on past reputation....then he voted Scunny!!! Night phases were in part my work/sleep pattern. AJs time zone and Frosty not being online a lot. I'd always end night when I got all Actions in but a lot of the time this wasn't till the early hours of the morning anyway...
Yeah I think it's just difficult logistically, your games are always very well crafted and entertaining so I think it'd make sense to bring on a co-mod just to keep the momentum going. It was either you or Bob, such a shame it wasn't Bob . Shane was bang on the money with me & Bob always trying to kill eachother it seems.
We Are Just Untrustworthy shifty bastards.. I hadn't actually realised I favoured taking you out. Still not sure it's true but I did kill you so I can't really argue